﻿capital = 613 # Nanjing

oob = "CHI_1936"

# Starting tech
set_technology = {
#infantry
infantry_weapons = 1
infantry_weapons1 = 1
infantry_weapons2 = 1
improved_infantry_weapons = 1
improved_infantry_weapons_2 = 1
infantry_at2 = 1
infantry_at = 1
advanced_infantry_weapons = 1
advanced_infantry_weapons2 = 1
paratroopers = 1
paratroopers2 = 1
paratroopers3 = 1
marines = 1
marines2 = 1
marines3 = 1
tech_mountaineers = 1
tech_mountaineers2 = 1
tech_mountaineers3 = 1
night_vision = 1
night_vision2 = 1
support_weapons = 1
support_weapons2 = 1
support_weapons3 = 1
support_weapons4 = 1
motorised_infantry = 1
motorized_rocket_unit = 1
mechanised_infantry = 1
mechanised_infantry2 = 1
mechanised_infantry3 = 1

#support
tech_support = 1
tech_engineers = 1
tech_engineers2 = 1
tech_engineers3 = 1
tech_engineers4 = 1
tech_recon = 1
tech_recon2 = 1
tech_recon3 = 1
tech_recon4 = 1
tech_military_police = 1
tech_military_police2 = 1
tech_military_police3 = 1
tech_military_police4 = 1
tech_maintenance_company = 1
tech_maintenance_company2 = 1
tech_maintenance_company3 = 1
tech_maintenance_company4 = 1
tech_field_hospital = 1
tech_field_hospital2 = 1
tech_field_hospital3 = 1
tech_field_hospital4 = 1
tech_logistics_company = 1
tech_logistics_company2 = 1
tech_logistics_company3 = 1
tech_logistics_company4 = 1
tech_signal_company = 1
tech_signal_company2 = 1
tech_signal_company3 = 1
tech_signal_company4 = 1

#air_doctrine
air_superiority = 1
infrastructure_destruction = 1
home_defence = 1
naval_strike_tactics = 1
fighter_sweeps = 1
dogfighting_experience = 1
multialtitude_flying = 1
logistical_bombing = 1
night_bombing = 1
day_bombing = 1
massed_bomber_formations = 1
air_offense = 1
flying_fortress = 1
offensive_formations = 1
mass_destruction = 1
formation_flying = 1
dive_bombing = 1
direct_ground_support = 1
formation_fighting = 1
fighter_ace_initiative = 1
hunt_and_destroy = 1
combat_unit_destruction = 1
battlefield_support = 1
keypoint_bombing = 1
ground_support_integration = 1
naval_strike_torpedo_tactics = 1
strategic_destruction = 1
forward_interception = 1
force_rotation = 1
fighter_baiting = 1
low_echelon_support = 1
dispersed_fighting = 1
operational_destruction = 1
fighter_veteran_initiative = 1
naval_strike_torpedo_tactics_oi = 1
cas_veteran_initiative = 1
carousel_bombing = 1
infiltration_bombing = 1
air_skirmish = 1
high_level_bombing = 1

#air_techs
early_fighter = 1
cv_early_fighter = 1
fighter1 = 1
cv_fighter1 = 1
fighter2 = 1
cv_fighter2 = 1
fighter3 = 1
cv_fighter3 = 1
jet_fighter1 = 1
jet_fighter2 = 1
CAS1 = 1
cv_CAS1 = 1
CAS2 = 1
cv_CAS2 = 1
CAS3 = 1
cv_CAS3 = 1
naval_bomber1 = 1
cv_naval_bomber1 = 1
naval_bomber2 = 1
cv_naval_bomber2 = 1
naval_bomber3 = 1
cv_naval_bomber3 = 1
early_bomber = 1
heavy_fighter1 = 1
heavy_fighter2 = 1
heavy_fighter3 = 1
tactical_bomber1 = 1
tactical_bomber2 = 1
tactical_bomber3 = 1
jet_tactical_bomber1 = 1
jet_tactical_bomber2 = 1
strategic_bomber1 = 1
strategic_bomber2 = 1
strategic_bomber3 = 1
jet_strategic_bomber1 = 1
suicide_craft = 1

#armor
gwtank = 1
basic_light_tank = 1
basic_light_td = 1
basic_light_art = 1
basic_light_spaa = 1
improved_light_tank = 1
improved_light_td = 1
improved_light_art = 1
improved_light_spaa = 1
advanced_light_tank = 1
advanced_light_td = 1
advanced_light_art = 1
advanced_light_spaa = 1
basic_medium_tank = 1
basic_medium_td = 1
basic_medium_art = 1
basic_medium_spaa = 1
improved_medium_tank = 1
improved_medium_td = 1
improved_medium_art = 1
improved_medium_spaa = 1
advanced_medium_tank = 1
advanced_medium_td = 1
advanced_medium_art = 1
advanced_medium_spaa = 1
main_battle_tank = 1
modern_td = 1
modern_art = 1
modern_spaa = 1
basic_heavy_tank = 1
basic_heavy_td = 1
basic_heavy_art = 1
basic_heavy_spaa = 1
improved_heavy_tank = 1
improved_heavy_td = 1
improved_heavy_art = 1
improved_heavy_spaa = 1
advanced_heavy_tank = 1
advanced_heavy_td = 1
advanced_heavy_art = 1
advanced_heavy_spaa = 1
super_heavy_tank = 1
super_heavy_td = 1
super_heavy_art = 1
super_heavy_spaa = 1

#artillery
gw_artillery = 1
interwar_artillery = 1
artillery1 = 1
artillery2 = 1
artillery3 = 1
artillery4 = 1
artillery5 = 1
rocket_artillery = 1
rocket_artillery2 = 1
rocket_artillery3 = 1
rocket_artillery4 = 1
interwar_antiair = 1
antiair1 = 1
antiair2 = 1
antiair3 = 1
antiair4 = 1
antiair5 = 1
interwar_antitank = 1
antitank1 = 1
antitank2 = 1
antitank3 = 1
antitank4 = 1
antitank5 = 1


#ELCTRONIC
electronic_mechanical_engineering = 1
radio = 1
radio_detection = 1
decimetric_radar = 1
improved_decimetric_radar = 1
centimetric_radar = 1
improved_centimetric_radar = 1
advanced_centimetric_radar = 1
mechanical_computing = 1
computing_machine = 1
improved_computing_machine = 1
advanced_computing_machine = 1
basic_encryption = 1
improved_encryption = 1
advanced_encryption = 1
basic_decryption = 1
improved_decryption = 1
advanced_decryption = 1
experimental_rockets = 1
rocket_engines = 1
improved_rocket_engines = 1
advanced_rocket_engines = 1
jet_engines = 1
atomic_research = 1
nuclear_reactor = 1
nukes = 1

#industry
basic_machine_tools = 1
improved_machine_tools = 1
advanced_machine_tools = 1
assembly_line_production = 1
flexible_line = 1
streamlined_line = 1
concentrated_industry = 1
concentrated_industry2 = 1
concentrated_industry3 = 1
concentrated_industry4 = 1
concentrated_industry5 = 1
dispersed_industry = 1
dispersed_industry2 = 1
dispersed_industry3 = 1
dispersed_industry4 = 1
dispersed_industry5 = 1
synth_oil_experiments = 1
oil_plant = 1
improved_oil_plant = 1
advanced_oil_plant = 1
construction1 = 1
excavation1 = 1
construction2 = 1
excavation2 = 1
construction3 = 1
excavation3 = 1
construction4 = 1
excavation4 = 1
construction5 = 1
excavation5 = 1

#land_doctrine
mobile_warfare = 1
delay = 1
elastic_defence = 1
mobile_infantry = 1
mass_motorization = 1
mechanised_offensive = 1
armored_spearhead = 1
schwerpunk = 1
blitzkrieg = 1
kampfgruppe = 1
firebrigades = 1
backhand_blow = 1
modern_blitzkrieg = 1
volkssturm = 1
nd_conscription = 1
werwolf_guerillas = 1
superior_firepower = 1
sup_delay = 1
mobile_defence = 1
intergrated_support = 1
regimental_combat_teams = 1
dispersed_support = 1
overwhelming_firepower = 1
sup_mechanized_offensive = 1
concentrated_fire_plans = 1
combined_arms = 1
tactical_control = 1
air_land_battle = 1
centralized_fire_control = 1
forward_observers = 1
advanced_firebases = 1
shock_and_awe = 1
trench_warfare = 1
grand_battle_plan = 1
prepared_defense = 1
grand_assault = 1
grand_mechanized_offensive = 1
assault_concentration = 1
branch_interoperation = 1
assault_breakthrough = 1
central_planning = 1
c3i_theory = 1
infantry_offensive = 1
armored_operations = 1
infiltration_assault = 1
night_assault_tactics = 1
attritional_containment = 1
infiltration_in_depth = 1
mass_assault = 1
pocket_defence = 1
defence_in_depth = 1
large_front_operations = 1
deep_operations = 1
operational_concentration = 1
vast_offensives = 1
breakthrough_priority = 1
mechanized_wave = 1
continuous_offensive = 1
peoples_army = 1
human_infantry_offensive = 1
large_front_offensive = 1
human_wave_offensive = 1
guerilla_warfare = 1

#naval
early_destroyer = 1
basic_destroyer = 1
improved_destroyer = 1
advanced_destroyer = 1
early_light_cruiser = 1
basic_light_cruiser = 1
improved_light_cruiser = 1
advanced_light_cruiser = 1
early_heavy_cruiser = 1
basic_heavy_cruiser = 1
improved_heavy_cruiser = 1
advanced_heavy_cruiser = 1
early_battlecruiser = 1
basic_battlecruiser = 1
early_battleship = 1
basic_battleship = 1
improved_battleship = 1
advanced_battleship = 1
heavy_battleship = 1
heavy_battleship2 = 1
transport = 1
landing_craft = 1
tank_landing_craft = 1
early_carrier = 1
basic_carrier = 1
improved_carrier = 1
advanced_carrier = 1
early_submarine = 1
basic_submarine = 1
improved_submarine = 1
advanced_submarine = 1

#naval_doctrine
fleet_in_being = 1
battlefleet_concentration = 1
subsidiary_carrier_role = 1
hunter_killer_groups = 1
floating_fortress = 1
floating_airfield = 1
grand_battlefleet = 1
convoy_sailing = 1
convoy_escorts = 1
escort_carriers = 1
integrated_convoy_defence = 1
submarine_operations = 1
undersea_blockade = 1
convoy_interdiction = 1
submarine_offensive = 1
trade_interdiction = 1
convoy_interdiction_ti = 1
unrestricted_submarine_warfare = 1
wolfpacks = 1
advanced_submarine_warfare = 1
combined_operations_raiding = 1
raider_patrols = 1
capital_ship_raiders = 1
battlefleet_concentration_ti = 1
floating_fortress_ti = 1
floating_airfield_ti = 1
carrier_operations = 1
convoy_sailing_ti = 1
subsidiary_carrier_role_ti = 1
naval_air_operations = 1
base_strike = 1
carrier_primacy = 1
carrier_task_forces = 1
floating_airfield_bs = 1
massed_strikes = 1
floating_fortress_bs = 1
carrier_battlegroups = 1
submarine_operations_bs = 1
undersea_blockade_bs = 1
convoy_interdiction_bs = 1
submarine_offensive_bs = 1
convoy_escorts_bs = 1
escort_patrols = 1
convoy_sailing_bs = 1
integrated_convoy_defence_bs = 1

#support
tech_support = 1
tech_engineers = 1
tech_engineers2 = 1
tech_engineers3 = 1
tech_engineers4 = 1
tech_recon = 1
tech_recon2 = 1
tech_recon3 = 1
tech_recon4 = 1
tech_military_police = 1
tech_military_police2 = 1
tech_military_police3 = 1
tech_military_police4 = 1
tech_maintenance_company = 1
tech_maintenance_company2 = 1
tech_maintenance_company3 = 1
tech_maintenance_company4 = 1
tech_field_hospital = 1
tech_field_hospital2 = 1
tech_field_hospital3 = 1
tech_field_hospital4 = 1
tech_logistics_company = 1
tech_logistics_company2 = 1
tech_logistics_company3 = 1
tech_logistics_company4 = 1
tech_signal_company = 1
tech_signal_company2 = 1
tech_signal_company3 = 1
tech_signal_company4 = 1
}

add_ideas = {
	german_advisors
	CHI_communist_uprisings
}

set_convoys = 40

1939.1.1 = {

	add_political_power = 1198
	
	#generic focuses
	complete_national_focus = army_effort
	complete_national_focus = equipment_effort
	complete_national_focus = motorization_effort
	complete_national_focus = aviation_effort
	complete_national_focus = naval_effort
	complete_national_focus = flexible_navy
	complete_national_focus = industrial_effort
	complete_national_focus = construction_effort
	complete_national_focus = production_effort

	add_ideas = {
		#laws
		tot_economic_mobilisation
		service_by_requirement
		closed_economy

		#ministers
		CHI_xie_juezai
		CHI_deng_xiaoping
		CHI_bo_yibo
		CHI_xiao_yisu
		CHI_chen_shaokuan
		jiangnan_shipyard_group
	}
	
	set_global_flag = fall_of_nanjing
	create_faction = chinese_united_front
	add_to_faction = PRC
	remove_opinion_modifier = { target = PRC modifier = hostile_status }
	#load_oob = "CHI_united_front"
	set_global_flag = CHI_unite
	oob = "CHI_1939"
	set_technology = {

		#PLACEHOLDER techs for vehicles
		motorised_infantry = 1
		tech_support = 1		
		tech_recon = 1
		tech_engineers = 1

		#doctrines
		air_superiority = 1
		pocket_defence = 1
		defence_in_depth = 1
		battlefleet_concentration = 1
		convoy_sailing = 1

		#electronics
		electronic_mechanical_engineering = 1
		radio = 1
		radio_detection = 1
		mechanical_computing = 1
		computing_machine = 1
		basic_encryption = 1
		basic_decryption = 1

		#industry
		basic_machine_tools = 1
		improved_machine_tools = 1
		advanced_machine_tools = 1
		synth_oil_experiments = 1
		oil_plant = 1
		improved_oil_plant = 1
		construction1 = 1
		construction2 = 1
		construction3 = 1
		concentrated_industry = 1
		concentrated_industry2 = 1
		concentrated_industry3 = 1
	}
}

set_politics = {

	parties = {
		democratic = { 
			popularity = 0
		}

		fascism = {
			popularity = 0
		}
		
		communism = {
			popularity = 0
			#banned = no #default is no
		}
		
		neutrality = { 
			popularity = 100
		}
	}
	
	ruling_party = neutrality
	last_election = "1936.1.1"
	election_frequency = 48
	elections_allowed = no
}

create_country_leader = {
	name = "Chiang Kai-shek"
	desc = "POLITICS_CHIANG_KAI-SHEK_DESC"
	picture = "Portrait_China_Chiang_Kai_Shek.dds"
	expire = "1965.1.1"
	ideology = despotism
	traits = {
		#
	}
}

create_country_leader = {
	name = "Mao Zedong"
	desc = "POLITICS_MAO_ZEDONG_DESC"
	picture = "Portrait_China_Mao_Zedong.dds"
	expire = "1965.1.1"
	ideology = leninism
	traits = {
		cornered_fox
	}
}

create_country_leader = {
	name = "Wang Jingwei"
	desc = "POLITICS_WANG_JINGWEI_DESC"
	picture = "gfx/leaders/Asia/Portrait_Asia_Generic_navy_1.dds"
	expire = "1965.1.1"
	ideology = fascism_ideology
	traits = {
		#
	}
}

create_country_leader = {
	name = "Zhang Lan"
	desc = "POLITICS_ZHANG_LAN_DESC"
	picture = "gfx/leaders/Asia/Portrait_Asia_Generic_navy_3.dds"
	expire = "1965.1.1"
	ideology = socialism
	traits = {
		#
	}
}

add_opinion_modifier = { target = PRC modifier = hostile_status }

1939.1.1 = {
	set_politics = {

		parties = {
		democratic = { 
			popularity = 0
		}

		fascism = {
			popularity = 0
		}
		
		communism = {
			popularity = 0
			#banned = no #default is no
		}
		
		neutrality = { 
			popularity = 100
		}
	}
		
		ruling_party = neutrality
		last_election = "1936.1.1"
		election_frequency = 48
		elections_allowed = no
	}
}

create_field_marshal = {
	name = "Tu Yu-ming"
	portrait_path = "gfx/leaders/Asia/Portrait_Asia_Generic_land_2.dds"
	traits = { defensive_doctrine }
	skill = 4
}

create_field_marshal = {
	name = "Hsueh Yueh"
	portrait_path = "gfx/leaders/Asia/Portrait_Asia_Generic_land_5.dds"
	traits = { offensive_doctrine }
	skill = 3
}

create_field_marshal = {
	name = "Tai An-lan"
	portrait_path = "gfx/leaders/Asia/Portrait_Asia_Generic_land_3.dds"
	traits = {  offensive_doctrine }
	skill = 3
}

create_field_marshal = {
	name = "Wang Yao-wu"
	portrait_path = "gfx/leaders/Asia/Portrait_Asia_Generic_land_4.dds"
	traits = { defensive_doctrine }
	skill = 2
}
